Open CASCADE Technology
7.8.1
Data Structures
Graphic3d_BufferRange.hxx File Reference
#include <
Graphic3d_Vec.hxx
>
#include <
Standard_Integer.hxx
>
Data Structures
struct
Graphic3d_BufferRange
Range of values defined as Start + Length pair.
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src
Graphic3d
Graphic3d_BufferRange.hxx
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