25#ifndef RandChiSquare_h
26#define RandChiSquare_h 1
58 static inline double shoot();
60 static double shoot(
double a );
74 double* vect,
double a=1.0 );
91 std::ostream &
put ( std::ostream & os )
const;
92 std::istream &
get ( std::istream & is );
104 std::shared_ptr<HepRandomEngine> localEngine;
111#ifdef ENABLE_BACKWARDS_COMPATIBILITY
113using namespace CLHEP;
void fireArray(const int size, double *vect)
static double shoot(HepRandomEngine *anEngine, double a)
std::istream & get(std::istream &is)
void fireArray(const int size, double *vect, double a)
static void shootArray(HepRandomEngine *anEngine, const int size, double *vect, double a=1.0)
static void shootArray(const int size, double *vect, double a=1.0)
static std::string distributionName()
HepRandomEngine & engine()
RandChiSquare(HepRandomEngine &anEngine, double a=1)
static double shoot(double a)
std::ostream & put(std::ostream &os) const