b'\n\n\n\nSource code\n\n\n\n
\nHome |\nRules |\nAuthors |\nMailing lists |\nFanfic |\nMenus and hot keys |\nNetwork game |\nCommand line parameters |\nPlatform specific issues |\nUser levels |\nCore algorithm |\nSource code |\nBugs |\nTo do |\nWIP |\nCopying\n
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Source code

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General remarks

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Modularity

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Coding style

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Source files organization

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Main game code

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Menus

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GUI tools

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Core algorithm

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Moving cursors

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User input

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Initialisations

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Graphics

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Sound and music

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Data management

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Random map generator

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Time handling

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In-game utilities

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Command line handling

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Locale support

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Log and various messages

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Macros, utilities and string support

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Byte order and endianess

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Thread support

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<built-in method strip of str object at 0x7f4811defcb0>

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Launching external programs

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Low-level network code

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High-level network code

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Communication with the meta-server

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<built-in method strip of str object at 0x7f4811bdac20>

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Server code

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<built-in method strip of str object at 0x7f4811e496b0>

\n\n<built-in method strip of str object at 0x7f4811cb1920>\n<built-in method strip of str object at 0x7f4811cb1920>\n<built-in method strip of str object at 0x7f4811cb0f90>
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\nThis documentation is also available on:\nwww.ufoot.org/liquidwar/v5.\n
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