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| Name: libadlmidi-devel | Distribution: openSUSE Tumbleweed |
| Version: 1.6.1 | Vendor: openSUSE |
| Release: 1.1 | Build date: Mon Sep 22 11:32:17 2025 |
| Group: Development/Libraries/C and C++ | Build host: reproducible |
| Size: 90263 | Source RPM: libadlmidi-1.6.1-1.1.src.rpm |
| Packager: http://bugs.opensuse.org | |
| Url: https://github.com/Wohlstand/libADLMIDI | |
| Summary: Header files for libADLMIDI | |
Development and header files for libADLMIDI.
GPL-3.0-only AND LGPL-3.0-only
* Mon Sep 22 2025 Martin Hauke <mardnh@gmx.de>
- Update to version 1.6.1
* Fixed crash when playing too many notes at the same channel.
* Fixed an unexpected loud noise sounding after switching bank
from the 4-op only to 2-op on the fly.
* Fixed the crash when playing some files with Auto-Arpeggio
enabled.
* Added support for KLM music files from the Wacky Wheels game.
* Fixed buffered data corruption that leads a noisy output at
some emulators (primarily at the LLE-OPL3).
* Sun Jul 06 2025 Martin Hauke <mardnh@gmx.de>
- Update to version 1.6.0
* Fixed the work on big endian processors.
* Fixed ARM64 build on some platforms.
* Improved support of the EA-MUS files.
* Fixed crash on attempt to change the volume of a blank note.
* Added an ability to supply the custom list of embedded banks
using -DGENADLDATA_CUSTOM_BANKLIST=/path/to/ini/file.ini
argument
* Improved support of the CMF files: added support for previously
missing transpose, depth control, and song marker controllers.
* Added ESFMu emulator for the future ESFM support (Currently
used as one another OPL3 emulator and without panned stereo
support yet).
* Added YMFM emulator support (OPL3 and OPL2).
* Added support for OPL2 mode when some emulators enabled.
* Added Nuked OPL2 and OPL3 Low-Level emulators (Kept disabled
by default because they are too heavy for ordinary processors).
* Fixed a dead loop that might happen when final tone gets lower
than zero.
* Added possibility to play the same note multiple times at the
same MIDI channel (Resolved playback of some music, like
Heretic's E1M6).
* Dual-voice 2-op instruments will be squashed to single 2-op
voice when available chip channels are overflow (The stability
of DMX-oriented music has been improved).
* Mon Oct 31 2022 Martin Hauke <mardnh@gmx.de>
- Update to version 1.5.1
* Added an ability to disable the automatical arpeggio.
* Added an ability to set the count of loops (how many times to
play the song).
* Added an ability to disable/enable the playing of selected
MIDI channels.
* Fixed memory damages and crashes while playing XMI files.
* Added bank-specific MT32 defaults (to don't confuse XMI
playback between different games, works for AIL and IBK only,
and for WOPL if set at the header).
* Added the chip channels allocation mode option.
* Fixed the playback of multi-song XMI files.
* Added an ability to switch the XMI song on the fly.
* Mon May 03 2021 Ferdinand Thiessen <rpm@fthiessen.de>
- Update to version 1.5.0.1.1
* Fixed an incorrect timer processing when using a real-time
interface
* Mon Sep 28 2020 Martin Hauke <mardnh@gmx.de>
- Update to version 1.5.0
* Drum note length expanding is now supported in real-time mode.
* Channels manager has been improved.
* Nuked OPL3 1.8 emulator got some optimizations ported from 1.7
where they are was applied previously.
* Reworked rhythm-mode percussions system, WOPL banks with
rhythm-mode percussions
* Added Public Domain Opal OPL3 emulator made by Reality (a team
who originally made the Reality Adlib Tracker).
* Added LGPL licensed JavaOPL3 emulator made by Robson Cozendey
in Java and later rewritten into C++ for GZDoom.
* Fully rewritten an embedded bank database format, embedded
banks now supports a wider set (more than 127:127 instruments
in one bank).
* Improved accuracy of the DMX volume model, include the buggy
AM interpretation.
* Improved accuracy of Apogee volume model, include the bug of
AM instruments.
* Improved accuracy of the Win9X volume model.
* Removed C++ extras. C++-bounded instruments tester is useless
since a real-time MIDI API can completely replace it.
* Added AIL volume model.
* Added Generic FM variant of Win9X volume model.
* Fixed an incorrect work of CC-121.
* Added HMI volume model.
* Added frequency models, assigned to every volume model: AIL,
HMI, DMX, Apogee, 9X, and the Generic formula.
- Drop patch:
* libadlmidi-fix-arm.patch (not longer needed)
* Tue Jun 09 2020 Guillaume GARDET <guillaume.gardet@opensuse.org>
- Fix build on Arm with upstream patch:
* libadlmidi-fix-arm.patch
* Mon Mar 11 2019 Martin Hauke <mardnh@gmx.de>
- Initial package, version 1.4.0.1
/usr/include/adlmidi.h /usr/lib/cmake/libADLMIDI /usr/lib/cmake/libADLMIDI/libADLMIDI-shared-targets-relwithdebinfo.cmake /usr/lib/cmake/libADLMIDI/libADLMIDI-shared-targets.cmake /usr/lib/cmake/libADLMIDI/libADLMIDIConfig.cmake /usr/lib/libADLMIDI.so /usr/lib/pkgconfig/libADLMIDI.pc /usr/share/doc/packages/libadlmidi-devel /usr/share/doc/packages/libadlmidi-devel/AUTHORS /usr/share/doc/packages/libadlmidi-devel/README.md
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Fabrice Bellet, Fri Oct 24 23:22:36 2025