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| Name: imgui-devel | Distribution: SUSE Linux Enterprise 15 SP5 |
| Version: 1.89.2 | Vendor: openSUSE |
| Release: bp155.1.5 | Build date: Wed May 17 16:23:18 2023 |
| Group: Development/Libraries/C and C++ | Build host: obs-arm-10 |
| Size: 823137 | Source RPM: imgui-1.89.2-bp155.1.5.src.rpm |
| Packager: https://bugs.opensuse.org | |
| Url: https://www.dearimgui.org | |
| Summary: Development files for ImGui | |
ImGui is self-contained within a few files that you can easily copy and compile into your application/engine. No specific build process is required. You can add the .cpp files to your project or #include them from an existing file.
MIT
* Fri Jan 06 2023 Dirk Müller <dmueller@suse.com>
- update to v1.89.2:
* Tables, Nav, Scrolling: fixed scrolling functions and focus tracking
with frozen rows and frozen columns. Windows now have a better
understanding of outer/inner decoration sizes, which should later lead
us toward more flexible uses of menu/status bars. (#5143, #3692)
* Tables, Nav: frozen columns are not part of menu layer and can be
crossed over. (#5143, #3692)
* Tables, Columns: fixed cases where empty columns may lead to empty
ImDrawCmd. (#4857, #5937)
* Tables: fixed matching width of synchronized tables (multiple tables
with same id) when only some instances have a vertical scrollbar and not
all. (#5920)
* Fixed cases where CTRL+Tab or Modal can occasionally lead to the
creation of ImDrawCmd with zero triangles, which would makes the render
loop of some backends assert (e.g. Metal with debugging, Allegro).
(#4857, #5937)
* Inputs, IO: reworked ImGuiMod_Shortcut to redirect to Ctrl/Super at
runtime instead of compile-time, being consistent with our support for
io.ConfigMacOSXBehaviors and making it easier for bindings generators to
process that value. (#5923, #456)
* Inputs, Scrolling: better selection of scrolling window when hovering
nested windows and when backend/OS is emitting dual-axis wheeling inputs
(typically touch pads on macOS). We now select a primary axis based on
recent events, and select a target window based on it. We expect this
behavior to be further improved/tweaked. (#3795, #4559) [@ocornut,
@folays]
* InputText: fixed cursor navigation when pressing Up Arrow on the last
character of a multi-line buffer which doesn't end with a carriage
return. (#6000)
* Text: fixed layouting of wrapped-text block when the last source line is
above the clipping region. Regression added in 1.89. (#5720, #5919)
* Misc: added GetItemID() in public API. It is not often expected that you
would use this, but it is useful for Shortcut() and upcoming owner-aware
input functions which wants to be implemented with public API.
* Fonts: imgui_freetype: fixed a packing issue which in some occurrences
would prevent large amount of glyphs from being packed correctly.
(#5788, #5829)
* Fonts: added a void* UserData field in ImFontAtlas, as a convenience for
use by applications using multiple font atlases.
* Demo: simplified "Inputs" section, moved contents to Metrics->Inputs.
* Debug Tools: Metrics: added "Inputs" section, moved from Demo for
consistency.
* Misc: fixed parameters to IMGUI_DEBUG_LOG() not being dead-stripped when
building with IMGUI_DISABLE_DEBUG_TOOLS is used. (#5901) [@Teselka]
* Misc: fixed compile-time detection of SSE features on MSVC 32-bits
builds. (#5943) [@TheMostDiligent]
* Examples: DirectX10, DirectX11: try WARP software driver if hardware
driver is not available. (#5924, #5562)
* Backends: GLFW: Fixed mods state on Linux when using Alt-GR text input
(e.g. German keyboard layout), which could lead to broken text input.
Revert a 2022/01/17 change were we resumed using mods provided by GLFW,
turns out they are faulty in this specific situation. (#6034)
* Backends: Allegro5: restoring using al_draw_indexed_prim() when Allegro
version is >= 5.2.5. (#5937) [@Espyo]
* Backends: Vulkan: Fixed sampler passed to ImGui_ImplVulkan_AddTexture()
not being honored as we were using an immutable sampler. (#5502, #6001,
[#914]) [@martin-ejdestig, @rytisss]
* Tue Dec 06 2022 Dirk Müller <dmueller@suse.com>
- update to 1.89.1:
* too many changes to list here, see https://github.com/ocornut/imgui/releases/tag/v1.89.1
* Mon Aug 23 2021 Martin Hauke <mardnh@gmx.de>
- Update to 1.84.2
Bugfix release:
* Disabled: Fixed nested BeginDisabled()/EndDisabled() calls.
* Backends: OpenGL3: OpenGL: Fixed ES 3.0 shader ("#version 300
es") to use normal precision floats. Avoid wobbly rendering at
HD resolutions.
* Sat Aug 21 2021 Martin Hauke <mardnh@gmx.de>
- Update to 1.84.1
https://github.com/ocornut/imgui/releases/tag/v1.84
* Tue Apr 20 2021 Anton Smorodskyi <asmorodskyi@suse.com>
- drop logic building imgui.so because this library is dummy and not
ship any actual functionality. ImGui suppose to be used as sources
* Sat Feb 20 2021 Matthias Mailänder <mailaender@opensuse.org>
- update to 1.81
* Sat Dec 05 2020 Matthias Mailänder <mailaender@opensuse.org>
- update to 1.79
* Thu Mar 16 2017 dmacvicar@suse.de
- initial package for 1.49
/usr/include/imgui /usr/include/imgui/imconfig.h /usr/include/imgui/imgui.h /usr/include/imgui/imgui_internal.h /usr/include/imgui/imstb_rectpack.h /usr/include/imgui/imstb_textedit.h /usr/include/imgui/imstb_truetype.h
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